Yesterday Origins Review
A Day To Remember…
Yesterday Origins arrives on PlayStation 4, Xbox One and Steam and it brings with it an interesting story. Yesterday Origins sees you play as two characters. The opening scenes see you escape a prison during the time of the Spanish Inquisition. It thrusts you into the core gameplay and doesn’t hold your hand.
Once escaped, you again take control of John Yesterday, the guy whom you busted out of prison. You realise that you are immortal and death only takes your body back to the state it was before you first died. It is a sweet introduction into a deep and interesting story that I don’t want to spoil here.
After the opening scene, you get the option of two characters to switch between. Sometimes puzzles within the game require two people, others can simply be made easier using both characters to solve various parts of a puzzle. It works well as it introduces you to a whole story that connects both characters and their surroundings. In short, it makes the game feel deeper than it is and it keeps you playing in order to find out more.
Visually, the game is gorgeous. Surrounding areas and the character models look great with each area feeling true to life. The animations in this game are well done and for the most part the game looks great. The only time Yesterday Origins really lets itself down is when you see how god damned awful the lip syncing is. It is a huge annoyance as every character here is well voiced.
Gameplay wise, it is an elaborate point and click adventure that harnesses character movement and better interaction with objects. It is a system that mostly works well, but encounters some hiccups here and there. These are especially more prevalent in the more busy scenes as the game tries to automatically choose the interaction closest to you. When there are lots of these interactions, slight movement can instantly change which interaction is default. You can change this interaction manually yourself with the analogue stick but it just feels a little clunky. Once an object is chosen, the game will offer some information about it. Some objects can be manipulated and interacted with on a deeper level. It means that you get
The game isn’t easy though, on many occasions I found myself stumped on a puzzle. There is no hint system at all in place in this game. Everything must be solved on your own. It actually works well this way as not only does it lengthen the gameplay time, it also gives you, the player a sense of achievement once a puzzle is complete.
Yesterday Origins does a lot to make the game world feel real. Many objects are there just because, whereas others are the key to progressing through its story. Much of your time will be spent figuring what goes with what or how this affects that.
Sound wise the game is also well done. The voice acting on offer here is great as are the sound effects that aid immersion in each scene. I could not fault the sounds at all. The in game conversations flow really well too. In some games I find that conversations can feel a little less than realistic.
So Yesterday Origins offers a great story with a unique setting, a bunch of brilliant cockney voices and some sweet areas to see. It also serves up some interesting game mechanics and it manages to keep itself interesting enough to warrant playing through the entire game. Is it good though?
Well…. Yesterday Origins is a great game. It does offer the game in niche package though. Some people with love this style of interaction and exploration, whereas others won’t. I personally loved the way the story was told and after playing through the entire game, I could not see it being delivered in any other way. It is an absolutely refreshing experience that you should at least check out. It may also bring you comfortably into the realm of point and click adventures and you may find out that actually, they are pretty darn good.