Castle Function in Samurai Warriors 4 Empires unveils

By Jalane Farrington – 19th November 2015
Castle Function in Samurai Warriors 4 Empires unveils

KOEI TECMO US shared some in-depth and interesting details towards a specific feature called “Castle” in the upcoming Samurai Warriors 4 Empires; this strategic hack-and-slash project basically utilizes all the familiar cast from Samurai Warriors 4 and enables the single player to conquer Japanese territories on his or her own pace. In other words, world-wide audiences will receive a Japanese version of Dynasty Warriors: Empires series. Regardless, here are some direct facts about this unique feature:

“The Castle provides players with a single, intuitive dashboard for all of their pre and post-battle decisions, and elevates Samurai Warriors 4 Empires from a tactical action title to a strategy-focused epic. Essentially a command center, the Castle is where the player can regulate interior and foreign affairs, formulate political and military strategy, and utilize their allied officers skills to grow their armys size, power, and loyalty.”

Wait? What? I still don’t quite understand. Maybe this pretty picture can explain.

Samurai Warriors 4 Empires Castle

It still looks like a house to me!

Okay, continue on! 

“Starting off as a cluster of small rooms and growing to a multi-tiered stronghold, players can use the Castle interface to assign various tasks and Magistrate titles to their most trusted and valued allied officers. These tasks can vary from Recruitment to Diplomacy and from Development to Strategy. Regardless of the direction the player chooses to take, a careful, skill-based selection of allies will yield better results, such as more soldiers, more allies, and more gold, etc.”

Meaning, it’ll expand! 😀

Building expands in Samurai Warriors 4 Empires

The building expands as the whole force recruits more officers.

“As relationships are pivotal to all Empires games, pairing allied officers with a friendly disposition will create high synergy, which will produce faster and better results. Furthermore, since all officers in Samurai Warriors 4 Empires are based on historical figures with real personalities, assigning them to an appropriate position will generate unique results and trigger specific events! Aside from allowing the player to manage recruitment, commerce, provisions, and other domestic and political affairs, the Castle can also be used to prepare for battle.”

I have no screenshots for that specific demonstration, but I imagine that the player has the option to enter the battlefield to defend the Castle or skip the battlefield with a text log appearing with the status if the castle has been damaged, fallen, or survived. 

“The Military Magistrate will analyze the situation and make proposals to aid in battle, Foreign Affairs Magistrates will suggest alliances and diplomatic interventions, and Strategists will present the player with ideas for sabotaging and weakening the enemy. With their assistance, players can then choose how to charge the battlefield by considering how large of an army to take along, how many provisions or gold to invest, and whether a diplomatic solution is preferable to conflict.”

In other words, the creators has put more emphasis on making smooth controls and tactical options more appealing and visualizing.  Anyways, Samurai Warriors 4 Empires will release physical and digital copies in Europe on March 11, 2016 on the PlayStation 4 and PlayStation 3. PlayStation Vita owners will only receive the electronic version on their handheld system. Interested American players will get the same content on March 15, 2015. Please visit the official American website or the official European website.

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  • Mr.Bugbee

    If its anything like dw8 empires itll be a huge disapointment…