Warhammer 40,000: Inquisitor – Martyr – In Depth Look

By Travis Patterson – 14th August 2015
Warhammer 40,000: Inquisitor – Martyr – In Depth Look

I have been talking closely with developer Neocore Games. Known best for their work on the Van Helsing Anthology. Coincidentally you can buy their entire Van Helsing catalog on Steam for $25.49 for the next 48 hours. However, this is not about Van Helsing, but rather about their next project. Warhammer 40,000: Inquisitor – Martyr.

For the first time ever, in the history of the Warhammer 40k gaming franchise, Neocore Games is attempting to create a game that has never been done before. Warhammer 40,000: Inquisitor – Martyr is designed to be an Action RPG much in the style of their Van Helsing games. Another great example of an Action RPG would be Blizzard’s Diablo III.

Now unlike other Action RPG’s this one will have a cover system, not just for the hero, but the AI can use it as well. In fact if you take cover, the AI will respond and take cover as well. Warhammer 40,000: Inquisitor – Martyr is taking not only the rules of this genre, but the rules of 40k, and incorporating the lore, to make something truly special and unique. Also Neocore Games has promised that it won’t be just a wave of hordes of enemies coming at you that you would find in a Diablo game. The game is designed to be very strategic, tactical, and the enemies, as well as the hero, are very powerful. I’m sure at some point, it might be possible to find a mission or two with a horde aspect, but this is not what the core game is going to be about.

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The player will assume the role of an Inquisitor. There will be 3 classes, 1 will be a female class, and the other 2 will be male classes. A Crusader Tank style class has been confirmed, the other two have not. However, while going through the Pre-Alpha screenshots I noticed one of the Inquisitor’s was named Reborn Marauder. This very well could be a DPS class. At this moment though, it is only purely speculation.

There will be a wide arrange of weaponry from the Warhammer 40k franchise. I did watch the Gamescon 2015 footage, and in that footage they showed us a power sword, a bolter, a plasma gun heavy weapon, and talked about a chainsword in great detail. I imagine there will be several additional weapons, but it was nice to see early game play footage and a variety of weapons. It looked really good for a Pre-Alpha state. You can watch the Gamescon 2015 footage here.

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Two major game modes have been announced for Warhammer 40,000: Inquisitor – Martyr. A single player story mission based campaign. You do not have to start the game by playing this mode, but it is strongly recommended because it will teach you the core mechanics of the game and give you a taste for what can be found in the other mode which is a separate open world style of gameplay referred to as the “Inquisitor Campaign.” This campaign mode will take place in the Caligari Sector. An entire Sector with hundreds of worlds for the players to get lost in. This open world style of gameplay will also feature 4 player co-op.

The “Inquisitor Campaign” will not only face the players with new challenges and missions, but it will also have events. The outcomes of these events will be determined by the players. There will also be a taste of PVP. Each player will be given their own Fortress Monastery. With their own followers, upgrades, defenses, and so forth. Other players will be able to attack these monastery’s and this will effect the person that’s been attacked if they lose the assault. I do not know all the details and effects at this time, but I do know that your loot will be stored in your monastery, and that you can lose some of your loot from an attack if the attack is successful. I don’t have any further details at this time, but when I do I will share them with you.

This will also have many Ordo’s and faction based elements designed into the game, but other than there being mentioned as multiple factions I am unsure as to which factions will be used, and how many. However, it does sound like these factions will play heavily into the missions, events, and PVP aspect of shaping the game world within Warhammer 40,000: Inquisitor – Martyr

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I have one more piece of speculation that I think the Warhammer 40k fans would be happy to hear about. It seems at least for the main story campaign, that you will be in a derelict space ship, possibly a Fortress Monastery, investigating what happened to the inhabitants of the ship. It appears as though Nurgle, the Father of Rot, may play a key role in this story. I will end this article with one last image that kind of supports the appearance of Nurgle playing a part in this tale.

W40K IM PA Nurgle