Dontnod Entertainment: Working With Square Enix is “Like A Dream Come True”

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By Adnan Riaz – 27th January 2015
Dontnod Entertainment: Working With Square Enix is “Like A Dream Come True”

Developer Dontnod Entertainment has been holding an AMA (“Ask Me Anything”) session on Reddit today regarding their upcoming interactive drama Life Is Strange.

Four members of the development team—Luc Baghadoust (producer), Baptise Moisan (lead designer), Michel Koch (co-director) and Raoul Barbet (co-director)—have been participating in the AMA, and one Reddit user asked the developers what it was like working with publisher Square Enix. 

“It’s like a dream come true… Having our booth between Final Fantasy and Tomb Raider at Cologne Gamescom was terrific,” Raoul Barbet said.

“On a production point a view, it’s great to have them supporting us on many different topics. They really like the game and we are, of course, proud to be part of this great Square Enix family with our game.

“All of the trailers and dev diaries you see are also created by the publisher, so they are really helping us to get exposure for the game too.”

Life Is Strange’s episodic format was also a topic touched upon by Reddit users, as one of the developers, Luc Baghadous, said Episode 1 can take from two to four hours to complete.

“This is the type of game that really depends on the player,” he explained.

“In the playtests we find that a standard first time playthrough of the Episode 1 takes approximately 2 hours but many players explore every single bit of environmental storytelling or want to know every outcome before they make their final choice, using the rewind mechanic.

“Some players have taken 4 hours to get through Episode 1 so the length is really dependent on how you choose to play! All of the episodes are around the same length too.”

Earlier this month, Dontnod Entertainment released the first two developer diaries—focusing on the ‘butterfly effect’ and ‘social themes’—for Life Is Strange.

Life Is Strange follows the story of protagonist Maxine Caulfield, a photography student with the ability to rewind time. The coming-of-age story has Max reunite with a close friend, Chloe Price, five years after she left her hometown of Arcadia Bay.

Running on the Unreal Engine 3, Life Is Strange has its first episode scheduled to launch on January 30th for Xbox 360, Xbox One, PlayStation 3, PlayStation 4 and PC.