Is Crash Bandicoot license being held back by Activision?
Wouldn’t the Crash Bandicoot franchise be a no-brainer to reboot? It’s been five years since the latest installment, so what’s the hold up and why hasn’t the IP seen HD remakes? The answer lies within the current owner of the IP, although Sony won’t dismiss new Crash in the future.
Back on July 8th, Naughty Dog announced a fan art design contest on the PlayStation Blog for those that wanted to create drawings of all their past franchises — except Crash Bandicoot. That’s because Activision owns the rights, and ND’s community strategist, Eric Monacelli, responded twice negatively to fans that wanted to create Crash art in the comments section.
Interestingly enough, earlier this week Sony president Andrew House didn’t say the franchise was dead. He told IGN that despite nostalgic intrigue, he didn’t believe now was the right time to reboot the franchise.
“It’s never off the table,” he said. “It’s not too much time passing, but it’s the same issues we explored with the Jak game. Is it something that makes sense to us now. I mean we still have people that worked on the Crash games in the studio. We never forget our past and it’d be great for nostalgic reasons. It’d be the same reason as why there isn’t a Jak 4: I don’t know if it’s playing to our strengths right now.
There was no mention of Activision holding back the IP, but if Naught Dog were to ever revive Crash, they would likely have to cross that hurdle if the publisher isn’t even going to let fans create art for a contest.
Crash Bandicoot ended on a sour note with fans when Activision got involved, and the series’ last installment was back in 2008 with Crash: Mind over Mutant. Critics gave the console version of the game average reviews while the DS port was panned as boring and the worst Crash game of all time.
Crash deserves a reboot from its original developers. The question is if Activision wants to give the IP back or not.