Final Fantasy XIV: A Realm Reborn Patch 2.3 Introduces Ramuh and Various Mechanics

By Jenna Cantrell – 11th May 2014
Final Fantasy XIV: A Realm Reborn Patch 2.3 Introduces Ramuh and Various Mechanics

Well, we’ve managed to stumble our way through the Maelstrom, and now only two months later we’re being given another glimpse into what Final Fantasy XIV: A Realm Reborn can offer in the realm of consistent content. Square Enix revealed their plans to release patch 2.3 which was only previously alluded to in the press conference of patch 2.2 earlier this year. The game developers have maintained their pace and promised that players could expect a normal flow of content as well as perks as the MMORPG laid out the foundation of Eorzea. While the big plot details haven’t been released, we can reassure that the upcoming patch will have at least one accessible primal battle. There has also been talk of the producer making a claim on the live broadcast scheduled for 5/24 that classes such as Summoner will receive brand new Egis. We are not certain of this rumor, but having a Leviathan or Ramuh-Egi on top of the original base-content of Ifrit, Titan, and Garuda would make the entire job-class far more interesting.

The announcement also alluded to the fact that there will be daily hunts in Final Fantasy XIV: A Realm Reborn as well, so be prepared to add that to your crammed schedule of fate-grinding and constant questing. There’s also been an official statement that Lead Designer Takeo Suzuki will make an appearance to answer field graphic and art-related questions ranging from accessible gear, various enemies, new emotes, as well as hair styles and quite possibly more.

Good news for all of you who religiously follow the expansion of the Zodiac Weapons quest, since we’ll be getting a little more of a balance for the sequence in this next patch. If you are not aware of the Zodiac Weapons, this is a string of quests that allow players to acquire a legendary Relic weapon and upgrade it over a series of long-winded adventures. Patch 2.28 will supposedly add the “Novus” branch of the quest, completing the current “Zenith,” “Atma,” and “Animus” upgrades. Keep in mind that all of these take a specific amount of time and patience. Since the upgrades themselves require a lot of luck, above all else. You could spend a day farming Atma in Final Fantasy XIV: A Realm Reborn, or if you are extremely unlucky–perhaps more then two weeks. Because of this, we can also expect that the constant complaints following the Atma and Animus portions of the quest are going to be re-balanced. The tempest of negative fan feedback about the lengthy grind and random chance involved seems to have finally reached the producers, and we’re hoping that the action of advancing the Relic Weapon can at least be a smidgen less painful in this impending update.

Patch 2.3 for Final Fantasy: A Realm Reborn is also planning to bring out three new dungeons: Hullbreaker Isle, The Tam-Tara Deepcroft (Hard), and The Stone Vigil (Hard). Considering the last update for “Through the Maelstrom” revealed some extreme and hard-mode dungeons, we’re curious to see how all of these plan out. Most, as you can expect, are stepping stools to prepare players for End-game raiding. So you can expect that there’ll be some pleasant drops as well as mechanics that you can take with you to the Binding Coil of Bahamut.  

Since Leviathan was granted both a story-mode as well as an extreme mode for his primal fight, we can expect that Ramuh will be receiving that same treatment. We’ll be updating as soon as the broadcast begins on 4:00am PDT, so keep tuned in to Gamer Headlines if you’d like to know what’s happening in Final Fantasy XIV: A Realm Reborn patch 2.3 from the producer Yoshi-P next week!