League of Legends URF mode extended

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By Teo Borconi – 9th April 2014
League of Legends URF mode extended

The principle of economics dictates that demand sets supply. And demand for League of Legends’ URF (Ultra Rapid Fire) mode has been high indeed. So high in fact that Riot has decided to extend the period URF will be available for League of Legends fans until the 13th of April. It was supposed to initially go down this week, and originally, URF was meant as a League of Legends April Fools joke and nothing more. Still, the community seems to be enjoying the hectic and dynamic mode, and petitions have emerged demanding a permanent place for Ultra Rapid Fire from Riot Games. You can find and sign one such petition here if you’re a fan of Ultra Rapid Fire.

That being said, a few more extremely over-used champions have been banned from the URF roster. Initially limited to Sona and Kassadin, the ban has now been extended to a few more champions, as follows:

  • Hecarim
  • Soraka
  • Nidalee
  • Alistar
  • Kayle
  • Skarner

Many players were relieved to see at least Hecarim go, arguably the strongest of the bunch. There are still plenty of champions to choose from though, and we’re sure you’ll be able to find a couple that are exceedingly strong still. Overall, with these bans in place, URF has become more enjoyable and balanced. Despite being overjoyed at the extension of URF’s availability, we’re hoping Riot will eventually reconsider and make the game mode a permanent resident in League of Legends. It’s not as easy as it might seem at a first glance (if you end up against a competent team, you’ll be sweating hard trying to dodge skill-shots and removing wards), it’s great for practice and it makes for some hilarious plays.

“You’ll have to dress warmly for the rest of the week, the cooldowns from Ultra Rapid Fire are sticking around a bit longer. Originally intended as an April Fool’s joke, your enthusiasm has us sold that U.R.F. should be available as long as any other featured game mode” states Riot, indicating that the team is indeed listening to player feedback. Will the community manage to sway the League of Legends developers into leaving Ultra Rapid Fire mode permanently active? We’ll have to wait and see!

How are you feeling about the mode? Are you enjoying URF or do you want to see it gone? Sound off below!