Blizzard Trademarks “Overwatch” and Begins Hiring for an Unannounced Project
Blizzard is on the upswing once more. Since its initial release of Hearthstone on the PC was delivered to us last month, the development team over at Blizzard Entertainment haven’t had one sliver of downtime with the constant landslide of ideas from Activision. Gameranx reported that the trademark for an unannounced project was issued yesterday, checking all of the appropriate boxes under a potential game-related release. Another hint was the sudden addition to Blizzard’s recruitment page for potential employment on this ulterior project. Because the expansion Warlords of Draenor is still in the alpha phase of its development, it is safe to assume that this project has little (or nothing) to do with World of Warcraft.
However, it is also well-known that Activision sometimes is latent in its ability to hold and maintain a project’s stable progression. Titan is a relevant example of this, considering the title of the planned MMO was trademarked by Blizzard beforehand only to be scrapped later on in order to reconstruct the game from scratch. For those of us still waiting on information about Titan, Blizzard had announced in May of last year that we’d not be seeing it until late 2016 before going silent about the next MMO installment.
So, what does Overwatch necessarily mean for Activision?
The truth of the matter is we’re uncertain of that at the moment. Some sources point towards the game being a potential shooter; where as others are beginning to lean their favor in accordance to Left4Dead developer Turtle Rock’s CEO Mike Booth joining Blizzard last year to work on a similar project.
One thing is for certain though, it won’t be another World of Warcraft. In an interview with Gamasutra yesterday on the production of Hearthstone, production director Jason Chayes commented that, “[Blizzard] started up a new development team because we kind of recognized that we needed to have this ability to be more experimental, experiment with different types of games than what we were doing with our big, core franchises.” Taking a step away from what is expected is a risk. But with the success of Hearthstone, there’s no doubt that Activision can’t find a way to somehow make it work.
What are your theories for what type of game Overwatch will be?