League of Legends reaches 27 million daily players
Just a week ago, we’ve taken a look at the Best Grossing F2P Games of 2013, and it was revealed that Riot Games’ League of Legends was the second best grossing free-to-play game of 2013, with $624 million in revenues. Riot Games announced today that their popular MOBA game has grown to a point where over 27 million users play it daily. In retrospective, the last such report about League of Legends came in October 2012, when the game had 12 million daily players.
League of Legends now has 70 million monthly players (more than double compared to 2012’s 32 million), and has reached a peak of 7.5 million concurrent players, a 50% increase compared to March 2013’s 5 million. Riot Games doesn’t have any other major project under its belt, but with these numbers, we doubt they need any. League of Legends has an ever-increasing player-base, the game is doing great financially, and LoL is gaining huge momentum on its competitive side, being one of the most popular eSports in history.
The game’s official Season 4 has just begun, and Dustin Beck, the VP for eSports at Riot Games believes that the future of League of Legends is ensured. “It’s a sport like just like anything else. Baseball has been around 110 years. I’m not saying League of Legends will be around that long, but we see the shelf life of LoL as hopefully decades.” he stated. Perhaps the decades in plural is a bit of a stretch, it’s hard to believe that the game will have the same appeal in 20 years (although, Counter-Strike still seems to be doing fine). Regardless, the success of League of Legends cannot be contested, and with stiff competition coming from Dota 2, we’re sure to see some major improvements to the game.
What do you think about these numbers? Is the game’s success justified?