GTA 5 – A year in review

By Teo Borconi – 3rd January 2014
GTA 5 – A year in review

Well, technically, it’s been only a few months since GTA 5 was released in September 2013. Still, we’re turning the calendar page, and we’re looking back to see how 2013 was influenced by the arrival of Rockstar’s latest installment in the Grand Theft Auto franchise.

GTA 5 came out on the 17th of September 2013, and it took the gaming industry on one hell of a ride. Sony and Microsoft console owners were thrilled by the game, and critics loved it to bits. The 97 Metacritic rating stands as a testimony. IGN gave the game a 10/10 rating, calling it a masterpiece, while Gamespot rated it with a 9/10 (surprisingly, this also resulted in some huge controversy and spawned countless and never-ending comment flame-wars). GTA 5 also nabbed some Game of the Year awards, including the VGX award.


Critical acclaim or not, the rate at which the game was selling (and is continuing to sell) is astonishing. By now, over 30 million copies of GTA 5 were sold world-wide. The numbers will keep growing, considering that PS4, Xbox One and PC versions are planned for release in 2014. Latest numbers show that 3.6 million copies were sold in the United Kingdom alone. While GTA 5 is not the best-selling game of all times just yet (Mario Kart Wii still holds that title, with 34 million units sold), it’s safe to assume it will soon take the leading position.

And the game shows huge potential for development as well. Rockstar released the Beach Bum update already, as well as the Capture update, which expanded the game’s multiplayer feature. Future DLC’s are also in the works, so content will keep coming in for GTA 5 in 2014 as well.


Lastly, Grand Theft Auto 5 was also the most popular google search in the gaming category in 2013. Google’s Zeitgeist report showed that GTA 5 surpassed many other popular games (such as Candy Crush Saga or Bioshock Infinite) in terms of search statistics.


All in all, 2013 was a great year for Rockstar. Yes, they have spent an estimated 265 million dollars in developing the game, but the revenues (which are estimated at 2 billion) generated more than filled that gap. 2014 looks to be a great year for GTA 5 fans, with more supported platforms coming in, user content generating tools being at work and Rockstar continuing to increase the vast world it has created.

  • lester