The decision to add the multi player option to the much anticipated “Bioshock’ sequel was more than just an afterthought, according to 2k Marin Senior Producer Melissa Miller. Speaking in the latest issue of PC Zone magazine, Miller says that the multi player version was a “big part” of the design of the sequel and not just something “shoved on” at the last minute to appease some gamers.
“Multi player is a big part of “Bioshock 2” and it certainly wasn’t something where we thought “Oh, let’s just a shove a multi player mode on,” Miller told the magazine. “We went to a lot of trouble (to make sure) that it was something that would fit properly into the Rapture universe and game-play wise.” Miller also let slip some new information about the character of scientist Augustus Sinclair, and his role in the multi player version of the game.
“While Sinclair is a chief character in the multi player game, he doesn’t actually physically show up… but his presence is very much felt because citizens of Rapture have enrolled in his “Sinclair Solutions Home Consumer Rewards Club” – this pyramid scheme he started up in order to promise these people cutting edge plasmid weapon technology.
” With pre-release reviews of the game being very complimentary – PSM3 magazine said it “tops the original” and PC Gamer magazine likewise declaring it to be “better than before… better written than pretty much anything else out there”, the game’s arrival on store shelves on February 9 cannot come soon enough for many.